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Somethin' Ain't Right's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #77 | 4.278 | 4.278 |
Overall | #77 | 4.306 | 4.306 |
Adherence to the Theme | #129 | 4.500 | 4.500 |
Originality | #294 | 4.139 | 4.139 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Really cool! It's like a 3D Find the Difference game. It wasn't extremely challenging, but it still took me a couple tries on the hard mode. Great job!
Hey there! Loved the game! Very well designed and polished! Its was clear what we had to do at all time congratulations on this! The music was amazing too! The only thing I didn't like is it not showing the right thing when failed. Apart from that, Great job with this game!
Would love if you could check mine out too! Or not, no pressure ;)
Enjoyable game with a fantastic concept! I only wish that some of the stuff that could change were smaller details, like the color of the fish or the face on the TV (I'm guessing that would be hard to implement for the jam).
I think you could definitely take this basic build and expand it to a full game. For example, the lights suddenly going out is a classic murder mystery trope - maybe you could turn it into a murder mystery where you figure out the murderer based on how the objects in the room change. Game is still fun as a straightforward memory game and I think it has a lot of potential!
Fun game with an easy concept to understand. Even my mother, who has no gaming skills at all could figure it out and enjoyed it. Great job!
This is awesome. The theme is stretched to its limits, but the result is a unique and interesting game, very different than any other game I've seen. The player is always looking for the *one* thing, and it makes the game that much better.
The level of polish is off the charts. This is one of the few games that has a smooth transition to the main screen, and the use of your character to select the level is a nice and simple solution that never breaks the flow of gameplay. The sounds are perfect, and the quirky and simple nature of the 3D objects makes everything fit together so nicely.
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