This is awesome! Great example of taking a simple concept and making it into a great game.
My high score was 85
Well done!
Criteria | Rank | Score* | Raw Score |
Fun | #2248 | 2.709 | 3.071 |
Presentation | #2926 | 2.646 | 3.000 |
Overall | #2962 | 2.583 | 2.929 |
Originality | #3028 | 2.709 | 3.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
As you progress you'll lose the ability to control rotation.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Simple, beautiful and sort of brilliant. Struggled with my mouse a bit as it seems to have developed an inconsistent double click when I only press once, which here means it costs lives! Not your fault of course...
Simple game, but unique! I liked that the out of control theme was very obvious in the simplicity. The colors weirdly gave me a "pimple popping game" sort of vibe with the white squares we had to remove, haha, so it was hard getting that gross image out of my head, but I liked the way the art style was flat and 2D even though the cubes were 3D. I think my score was 53, not as good as necrosaint haha. Looks very polished for a game jam game, and I applaud you for that.
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