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Joint Temporal Custody's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #21 | 4.268 | 4.268 |
Overall | #28 | 4.268 | 4.268 |
Originality | #76 | 4.254 | 4.254 |
Presentation | #329 | 4.070 | 4.070 |
Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The gameplay deals with the interesting consequences of the player having joint custody of the character. The character is being controlled by the force of time as well as the player.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Really excellent mechanics, and really well presented - well done!
Thanks! I spent a lot of time fiddling with how best to present everything, so I'm glad it turned out well.
Nice one- I had some trouble with the sections where you had to drop as a rock on a row of three, but not smash the last one.. I feel like I was maybe missing a mechanic? But the game feels great and has a nice polish to it. Great work!
Thanks so much! Yeah, that part can be a bit tricky. You've got to jump right before you drop to stagger it enough that it ends only after breaking the first two rows.
Great game. Hope it wins!
Thanks so much! I'm glad you liked it.
Very nice. it's actually pretty similar to mine lol. I love the way the background tells you when something is gonna happen, instead of it just being like a meter in the corner or something (like I did).
Thanks so much! I had it as meters in the corner too at first, but I kept getting annoyed by having to dart my eyes back and forth. Solving that wasn't easy. I'll have to check yours out!
pretty challenging ! gg
Thanks. Yeah, it can be a bit difficult, but hopefully not too much so!
Nice! Makes for some cool time based puzzles! Good job
Thanks! I'm quite pleased with how it turned out.
This game is amazing! With a few more levels and mechanics this could honestly make for a good full release
Thanks so much! I couldn't stop thinking of different level concepts. 48 hours is a blessing and a curse.