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A jam submission

TUNNEL X-80CView game page

HAZARDS: RADIATION, REDACTED, LOW CEILINGS, SLIPPING
Submitted by unto_ether (@unto_ether) — 16 minutes, 4 seconds before the deadline
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TUNNEL X-80C's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#21842.9602.960
Fun#24382.6402.640
Originality#25912.8802.880
Overall#26662.6802.680

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Our game focuses on the sensation of losing control through unfamiliar settings and uncanny controls.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted(+1)

Loved the game well done guys. You can check my gameplay here: (I did play a few games so just check in the video)

Developer(+1)

Glad you enjoyed the flavortext! And thank you for the solid advice on the clipping, I will definitely spend time tweaking the clipping plane and collisions in the next pass~

Submitted(+1)

This is absolutely unsettling. I was on edge the entire time, especially when Our Little Friend flew up to meet me at the top of the stairs.

I got some big SCP vibes out of this, especially the part where you're trying to [REDACTED] before you turn around and come back down the stairs.

I would say don't be afraid to make the Little Friends have more mechanical effects on the player. They don't necessarily have to be harsh and brutal -- even simple mischief can be deeply unsettling in a place like the Tunnels.

Please, please, please! make a longer game with this setting and style. The spareness of texture in the environment gives you some great potential to use texture to incredible effect (how you choose to interpret and implement that is up to you, and I'm sure it will make me deeply uncomfortable to witness it).

Great work y'all!

Developer

I'm glad you enjoyed the atmosphere! Our illustrator specifically is a huge SCP junky, so I'm sure she'll be happy to hear that. I would LOVE to implement more tricks, MORE TO COME~ (also, to anyone reading this, pls check out modernmail's game. It's a meditation unlike anything else in the jam!)

Submitted(+1)

The environment was modeled well. i didn't realize you could push i to invert the controls. so it was a little difficult to explore. i also liked the lighting. You should keep working on it! Congrats on successfully submitting a game to the jam and I hope you learned a lot of new things.  Please check out my game when you have time :D

Submitted(+1)

Felt strongly disoriented in this one, had a really hard time with camera clipping on top of that. It certainly feels out of control in a 'getting lost' sort of way. Glitches aside, the plain colors and shading makes it look really nice, congrats!

Submitted(+1)

A little bit toooo creapy for me..... the inverted mouse isnt that good maybe you need some settings. But nice work!:)

Developer

omg... i forgot to include that you can click "i" to invert, adding to the description ASAP!

Developer

and thanks!!

Submitted(+1)

The level design is great at confusing you and giving you a sense of little control! It took me a while to figure out what the "asset" that I was supposed to retrieve was, and the enemy (and myself) spent the majority of the time sorta clipping into the walls and stuff

Developer

after another 24 hours, the clipping would be more INTENTIONALLY confusing, I promise ~

Submitted(+1)

This actually spooked me a bit! The gameplay really does a great job at setting the mood (obvious the art/colours too). Nice work!!

Developer

Much appreciated :3