Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Shooty BallzView game page

Keep the green ball alive and protect it from.. YOURSELF! easy when you're in control, but what if you LOSE CONTROL?
Submitted by arvz (@arvz88), swiney (@swineyX) — 28 minutes, 32 seconds before the deadline
Add to collection

Play game

Shooty Ballz's itch.io page

Results

CriteriaRankScore*Raw Score
Top Marks#1n/an/a
Presentation#634.4114.411
Fun#814.0554.055
Overall#964.0414.041
Originality#7363.6853.685

Ranked from 73 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The aim is to keep the green ball alive and protect it from.. yourself! easy when you're in control, but what happens when you lose control?

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 7 to 1 of 47 · Previous page · First page
Submitted(+1)

beautiful graphics!

Submitted(+2)

Fantastic presentation and polish, I can tell a lot was put into this game! The gameplay loop was super fun and was overall an excellent approach to theme. Amazing job!

Submitted(+2)

Very nice interpretation of losing control, having it be a power up that has a downside if you can't control it is absolutely amazing execution of the theme

Developer(+1)

Thanks! I saw your stream - glad you enjoyed it! 

Submitted(+3)

Fantastic entry and in my opinion the best implementation of the theme, you didnt compromise fun game play at all.  The fact that you as the player are indestructible but taking damage may lead you to hurting green ball boi was great, I felt like I had responsibility to not harm the green friend. I found myself hiding in the corner alot since when I lost control it was the safest place to be to keep green boi safe, longest time was around 115s. The game really makes you feel like the hulk fantastic! The sound design and visual change when losing control was spot on too.

If I was to give suggestions on improvements I would have like to see the personalities played up a bit, maybe something as simple a smile on greenie. (not that its easy during a jam). The simplistic graphics worked really well and probably let you polish it to hell, but I do think having a bit more character would be interesting considering how well the feeling of "Protecting a weak wholesome boi" was, green felt wholesome because the hostiles were none hostile to him. 

You guys nailed it in my opinion, great work!

Developer

Thanks, and glad you had fun! Great idea on the personality of the green ball. We'll keep it in mind when we improve the game in the near future!

(+2)

What an absolute phenomenal showing of the Jam's theme. I truly felt like I lost more and more control as time went on and things just got out of hand so quick. Great aesthetic and overall presentation.

Submitted(+2)

greatttttt! I love the presentation, the retro feeling, and the mechanic reversed when you 'out of control'!!

Submitted(+2)

Fun. Nice style.  Good mechanics for theme.

Viewing comments 7 to 1 of 47 · Previous page · First page