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Disaster Island's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2637 | 2.773 | 2.773 |
Fun | #2830 | 2.500 | 2.500 |
Originality | #2841 | 2.773 | 2.773 |
Overall | #3054 | 2.545 | 2.545 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is built on randomized events. Such as the playing area constantly change throughout the game. There are also disasters that triggers at random times.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
A nice idea! It has this really great old-school feeling to it. Well done!
Thank you!
Unfortunately I am unable to play ... I'm having scaling issues with the web build and my laptop won't run the Windows build (something about my GPU). Sounds cool, though!
Ah, that's a shame! Thanks for trying.
We had some scaling issues on our macbook pros, when we eventually fixed it for us and submitted it we found it that we had caused a scaling issues on other computers.. :/
This is a interesting concept, quite confusing how to play also the screen resolution is way to small
Completely agree! I'd like to expand on the concept one day and make is more accessible
The concept is really cool but it's too unclear how to play. Good effort though :)
Thanks!
Unfortunately the game shows only what i guess is the upper right corner of the screen. Because of that I cannot really play, so I won't rate it
That's very unfortunate. We had some scaling issues with the build, and thought we solves. Apparently only for our laptops.
If you are on Windows or Mac feel free to download the game, it doesn't have the same issue. We had to make a separate build for the web.
It is quite hard to understand what makes the population grow or shrink, and it's not clear what the player is supposed to be doing
Thanks for your comment! :)
It's our first time ever using GoDot Engine, so we had to learn everything from scratch. Unfortunately we didn't quite have the time to fully balance the game or make it more instructive.
But basically the goal is just to keep building the bushes and the trees as the population grows (it does it automatically if it has the resources). Then you also have to juggle the disasters ect :)
Thanks for playing!