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Anger Management Arena's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #383 | 4.009 | 4.009 |
Overall | #726 | 3.495 | 3.495 |
Originality | #856 | 3.624 | 3.624 |
Fun | #1435 | 3.046 | 3.046 |
Ranked from 109 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The more angry your character gets, the less control you have BUT the less control you have the higher score you make
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
wow very out of control, and the art is hilarious love it!
I like it, soo chaothic
That's a simple yet very well executed idea. I love the animations when you get to next rage levels and I really enjoy the contrast of the music that fits the game name really well! My biggest complaint would be that for me atleast it was more fun to lose than to win. What I mean is that I had more fun while playing on high anger level than on low. Overall pretty cool game and nice artstyle!
Also one thing it's pretty hard to play in small window, maybe give players some notification on game page to play in full screen or something like that.
You really nailed the theme. Just WOW
i really liked every aspect of this game. The art, the game play, the music and sound are amazing.
but i think if you make the anger meter smaller it would be better.
This game is funny, polished, pretty, fun. I could go on, it's just really awesome and hats off to the team.
You don't die, instead you get angrier and the controls get harder but you shoot faster, really enjoyed it!
Cute graphics. The icon at the bottom right doesn't scale with window size (setup for large window sizes) so it was difficult to play in window instead of full screen.
The game was rather easy as I kept moving around and never stopped and my meter increase at all. Possibly because I am collecting stuff as they drop, not sure. Some of the AI don't work sometimes and sometimes drops get stuck mid air or on top of other stuff.
Overall nice concept and lost of polish here.
Cute graphics. The icon at the bottom right doesn't scale with window size (setup for large window sizes) so it was difficult to play in window instead of full screen.
The game was rather easy as I kept moving around and never stopped and my meter increase at all. Possibly because I am collecting stuff as they drop, not sure. Some of the AI don't work sometimes and sometimes drops get stuck mid air or on top of other stuff.
Overall nice concept and lost of polish involved.
Good work! The art, animation and feedback is great. It's hard to understand really what's happening. And it also felt a bit odd to be playing as an angry person who is double fisting guns and shooting everything around him. Without the ability to aim, it just felt like I was controlling a lunatic on a shooting spree.
Cute graphics and gameplay, but because of how out of control it was, I felt pretty frustrated. I wish it was more clear where you were shooting. Nice work!
Fun concept. Would've liked an easier way to hit enemies/better hitbox detection. Also it is incredibly easy to glitch out of the map on the last phase of anger. Fun nonetheless!
The game is alright. I felt annoyed it wasn't clear whenever I've hit enemies
Awesome game. I found it a little too easy as the fruit heals you so much.
Awesome game. I found it a little too easy as the fruit heals you so much.
Oh wow, great use of the theme, very good animation and gameplay! Only felt like the character face is too big on the screen, but apart from that i don't have much to say than just well done! Funny and fun, my record was 035552 points and 72 seconds.
Nice idea, difficult to get used to at first and it's all still a bit hectic. The visuals look really well though. Overall good job.
Wow really funny concept! The scrolling bar at the top is hillarious.
Ahah thanks, wondered if anyone would read that!
A thoroughly charming game! I found some elements a little confusing - the fruit makes a little cloud of green crosses when picked up, which would normally indicate it's restoring health but here seems to have some kind of effect on your anger level so I'm not absolutely sure what it does - but overall it's good fun. Having had a go running around shooting directly sideways, I'm surprised more games don't do it.
I feel a little bad shooting that sausage that kept following me around, though. It seemed friendly!
Very cool game. Very chaotic which makes for a great experience.
Nicely done! btw, I've managed to slip out from a fence :)
p.s. a great ending - he shots himself