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Package Patrick's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #592 | 3.563 | 3.563 |
Fun | #611 | 3.475 | 3.475 |
Presentation | #691 | 3.763 | 3.763 |
Originality | #733 | 3.688 | 3.688 |
Ranked from 80 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can only control the crates while in the Move-Tek 9000, not the best use I know.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Fun game, intuitive controls, great music.
Thanks!
Really fun game, I love the dialogue, art style, and simple controls! Felt like it could have followed the theme a bit more, but I really enjoyed this submission. Great work! :o
I 100% agree with the theme part. We thought the idea of controlling boxes only in a certain grid would use the theme very well, but as the game started to come together I think we realized that it could have been followed a little better. But I'm glad you liked the game.
fun and intutive game, good puzzle design (from experience - really hard to design puzzles) but, of course, the glitchy grid/box placement. You should probably snap to a grid (dividing by x, rounding it down to the nearest 1, then multiplying it by x again, where x is the size of each grid cell). Good sound design too, and polish is superb
Totally agree with the grid part. I really wish I used grid movement for the boxes instead on physics, which caused quite a few glitches. But thanks for the kind words.
Real creative idea. However there was a slight problem with the Move Tech 10000 where sometimes you cannot pick the crates up.
Yeah I know exactly why that happens, and I tried to fix it but the physics I had in place were a little too clunky to get some things right.
Minimal wage labor was never so fun! Waiting for Move Tech 10000!
Really cool and fun game! thou it's kinda broken i restarted the game so many times.
btw the music is great! i really enjoyed it.
Sorry about all the glitches, thats something I really wish I could have fixed and I know what you mean about the game being broken. But I'm glad you liked the game and music.
What a well executed puzzle game! Graphics/animations are so crisp. And some of the puzzles had me really stumped for a second.
Also now everything looks tinted red from starting at green so long, lol thanks ben
Thanks Sam! Looking forward to seeing your GMTK devlog(if you are making one that is).
Cool core mechanic! The larger pick up box really made the puzzles more interesting. Well done.
Thanks! I actually planned to have a 3x3 grid for more levels but unfortunately I ran out of time.
That would be really interesting. If you ever wind up going back and adding it, I'd love to play it!
We'd appreciate your feedback on our game as well : SpaceBus
I loved it! the puzzles are so fun:)
Thanks!
Great idea! I liked it! Specially, I liked the background music, SFX, player movement (Is so snappy, awesome), and the colour pallet!
Thanks! Glad you liked it man.
suffers from a lack of communication to the player, and has a few bugs here and there. however, overall, the mechanic is pretty cool + expandable, good job.
Haha yeah I agree man. Glad you liked the mechanic though.
Quite a few bugs but a very cool mechanic and a lot of ways to expand on it!
Yeah, not going to deny the many bugs! But I'm glad you still liked the game.
Nice! I love the art and color palette in this!
Thanks! I really like to use this color palette in a lot of my games.
Was a fun game and the puzzles were fun to solve. I really liked the sound track too, however it was quite buggy
Thanks for playing! We realized too late that a puzzle game probably wasn't the best choice for our development skills, but were determined to submit something. And I'm glad you liked the music!