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CHEF-MATE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2988 | 2.449 | 3.000 |
Overall | #3529 | 2.381 | 2.917 |
Presentation | #3734 | 2.313 | 2.833 |
Originality | #4374 | 2.177 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is a shooter where the player's gun is out of control. The theme of the game is also that the food has come alive and is now out of control, needing to be sauced.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Good job for the game, I really liked the concept!
3:36 fries flew while having fun with this game. I liked it but maybe the level could be a bit cleaner - smaller and less labyrinth-like (or maybe more levels to invoke progression?)
Also, I didn't notice any distinction between the different condiments and how they managed to defeat enemies. Maybe reduce to 2-3 kinds of sauces and enemies are immune to one or two of them
I like the fact that it says "Time Fries when you are having fun" Pretty neat concept. I like the art style. Good Job!
Having the camera follow the mouse just a tiny bit would help the game feel a lot better. It adds some satisfying feedback as well as allows the player to better navigate their surroundings.
A great example of this is Vlambeer's 'Nuclear Throne'.
https://blek.itch.io/five-seconds-till-doom This does it pretty well
God, working on this game was stressful