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Orbital Target Practice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2122 | 3.056 | 3.909 |
Overall | #2803 | 2.629 | 3.364 |
Fun | #3083 | 2.416 | 3.091 |
Presentation | #4349 | 2.061 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your character can easily fly out of range if you do not choose your orbital targets well enough. You have no control over your character's movement save for the selection of gravity targets.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Neat stuff! Perhaps additional levels could make things more interesting with obstacles/an obstacle course.
Thank you for trying it out and for your review! I'm happy that you see potential in the idea :)
We planned on making it more like an obstacle course - due to lack of time we haven't been able to add them to the submission. However, we may expand on this as a second game, so we'll definitely take that idea into consideration.
Love the concept! I think there's a few kinks to iron out, though. There's a really easy dominant strategy: just pick one asteroid in front of you, get a tiny bit of momentum and just wait until you reach the end. It's boring, and there's not much stopping you from doing it. Maybe a timer would help with that?
I could see this being really fun though with levels to beat or a score/time attack mode. Work on this, this definitely has potential!
Thank you for trying it out and for your review! I'm happy that you see potential in the idea :)
I agree 100% with all your points: this game needs a lot more than what was made for the jam in order to be more playable and fun. I like your suggestions of having a timer or score element - that would make for a good party game mode.
Whichever direction we take, we'll definitely look into expanding on this concept as potentially being our second game.
Love the game but seems to require some polish! :)
Thanks! And understandable, needs to be dunked in a bucket of polish haha we may actually build on this into a more playable game in the future
Thanks once again for streaming the game :)
I'm still confused about what the goal of the game is. I assumed I need hit the green square by using the gravity of the spheres to influence my position but that didn't seem to be it.
That's exactly the goal of the game. What made you assume otherwise?
Dem graphics
Prime quality shovelware graphics :P