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Ballue's Gravity Grind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #277 | 3.814 | 3.814 |
Fun | #362 | 3.674 | 3.674 |
Presentation | #715 | 3.744 | 3.744 |
Originality | #757 | 3.674 | 3.674 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Gravity is out of control and changes randomly
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
I really enjoyed this game, very polished and well executed, I see some potential in here!
Thanks for playing!
This is a great game and it definitely deserves more attention. I don't know how you were able to do so much to such a high standard in only 48 hours. The introduction of new mechanics on each level was really well done and once I got the grasp of controlling it I had a real blast playing it, although I was still terrible at it. Excellent job!
Thank you for your comment! I am glad you appreciated the way new stuff gets introduced. I've been realizing now though that the bad part of doing that is that now most people that play this game don't ever see that stuff :/
Yeah that's definitely something to take into consideration. If this was a full game it would be expected that new stuff would be introduced slowly, but game jams have different rules. This would definitely work as a full game with some more time to balance levels and design some new mechanics.