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A jam submission

Delivery MayhemView game page

Pick up colorful boxes and throw them into colorful containers.
Submitted by HPA97 — 26 minutes, 15 seconds before the deadline
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Delivery Mayhem's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#12273.1383.692
Overall#17873.0073.538
Presentation#20453.0073.538
Originality#22103.0073.538

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It starts easy with few boxes and few containers to fill, but soon it will fill up with more boxes and containers and that feels like "Out of Control". It's all about making sure the containers don't reach the end of the railway.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted

A+ for sound design, absolutely loved it. Even if you didn't create the audio during the jam, where you placed it in the game is fantastic!

I really liked how you'd introduce new colors gradually. The first time I saw a new color I was like "oh ok, a difficulty increase" and the 5th time I saw a new color I was hardcore panicking! Felt pretty out of control. I loved the character and the art, very appealing to the eye!

Good work! And good luck in the future. If you could rate my game as well I'd be grateful :)

Developer

Thank you for the feedback!

Submitted

Nice job! I enjoyed the difficulty increase and simple readable graphics. Well done! :D

Developer

Glad to hear, thank you!

Submitted

the lil character is so cute and i loved how if you missed or fell of you'd fall through the roof

good job!

Developer(+1)

Thank you :)

Submitted

For me the perspective certainly added to difficulty.  Maybe that was intentional, but I still would've preferred looking straight to box openings.

Developer

Thanks for feedback.
Yeah, the perspective could've been better. I wanted to get the best angle without having the camera go inside the wall. However I guess that wall could've been an invisible wall and that would probably solve that problem.

Submitted

Wow, I really loved it. The situation gets harder and harder to manage with a really good steady increase in difficulty. The sounds are really nice and match the level thematic.

I would like the controls to feel a little better, but other than that I am really impressed.

Developer

Thank you for the feedback.
I agree the controls they could've been better.