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A jam submission

VoyagerView game page

Submitted by setff — 18 minutes, 25 seconds before the deadline
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Voyager's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#9373.5803.580
Overall#12883.2203.220
Presentation#14983.2803.280
Fun#15183.0003.000

Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The spaceship is constontly out of control, and when you hit a astroid your spacecraft spins out of control. (Omg the bugs are out of control)

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 27 to 21 of 27 · Next page · Last page
Submitted(+1)

Wow!
Really liked the concept, so fun!

I feel like this was A LOT to do in just 48 hours!
Also, i know is pre-existing, but i loved how the music fits!

Developer

Thanks so much! we only used like 20-30 hours of the 48 hour limit.. so yea it was alot but we had a team of 4 so ye Lol, :D ty anyways

Submitted(+1)

I see lots of potential here, it's a cool concept but there are definitely some challenges in the current version.   Great work on such a massive scale for 48 hours, you really should push this further and see what comes out of it in the end.

Submitted(+1)

I like the concept you have going on here, but it can get really wonky. Once the ship hits an asteroid, I start flying to the ceiling and can't get back down, and sometimes I'll even start flying outside of the ship. After a few tries, though, I found out how to get to the turret, and it then just became a game of shooting all the asteroids.

If you continue to work on this, I think it would be a cool idea to turn this into a multiplayer experience, where you have one player on the bottom level controlling the movement, and the second player on the top level controlling the turret. Cool concept overall, and I think it'd be a cool game to continue expanding.

Submitted(+1)

The idea behind it is ingenious, but once the ship was tilted I couldn't move around. Not sure why.

Developer

Lol, becuz the game is out of control, I mean we dont want to fix these bugs because they are apart of our game, anyways Thanks so much, we will keep devving this game after the voting ends so stick around.. :D

Submitted(+1)

I got all stressed at first then realized I could take my time :)

Had to read the game page only to realize how simple.

Took some time but got the gist and then had fun playing.

Never played anything with this mechanic

Developer

Hahha, Thanks so much for your comment! we will be countining this jounery of the Voyager, so ingame tutorials and stuff will be added :D

Submitted(+1)

I like the idea of really piloting a spaceship in first person instead of just the usual WASD. Very cool concept! The button is a little buggy but it's all good, the game is still fun. Good job!

Developer

Thanks so much! our excuse to everything is its all out of control lol :D

Submitted(+1)

It was really hard for me to actually hit the buttons, but I really like the idea! I never managed to make it to the planet, but I was definitely getting some Grow Home vibes. It seems like you'll continue developing, once this is polished up I bet it's going to be super cool, good job!

Developer

Thanks so much :D

Viewing comments 27 to 21 of 27 · Next page · Last page