Wow!
Really liked the concept, so fun!
I feel like this was A LOT to do in just 48 hours!
Also, i know is pre-existing, but i loved how the music fits!
Criteria | Rank | Score* | Raw Score |
Originality | #937 | 3.580 | 3.580 |
Overall | #1288 | 3.220 | 3.220 |
Presentation | #1498 | 3.280 | 3.280 |
Fun | #1518 | 3.000 | 3.000 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The spaceship is constontly out of control, and when you hit a astroid your spacecraft spins out of control. (Omg the bugs are out of control)
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Wow!
Really liked the concept, so fun!
I feel like this was A LOT to do in just 48 hours!
Also, i know is pre-existing, but i loved how the music fits!
I see lots of potential here, it's a cool concept but there are definitely some challenges in the current version. Great work on such a massive scale for 48 hours, you really should push this further and see what comes out of it in the end.
I like the concept you have going on here, but it can get really wonky. Once the ship hits an asteroid, I start flying to the ceiling and can't get back down, and sometimes I'll even start flying outside of the ship. After a few tries, though, I found out how to get to the turret, and it then just became a game of shooting all the asteroids.
If you continue to work on this, I think it would be a cool idea to turn this into a multiplayer experience, where you have one player on the bottom level controlling the movement, and the second player on the top level controlling the turret. Cool concept overall, and I think it'd be a cool game to continue expanding.
The idea behind it is ingenious, but once the ship was tilted I couldn't move around. Not sure why.
I like the idea of really piloting a spaceship in first person instead of just the usual WASD. Very cool concept! The button is a little buggy but it's all good, the game is still fun. Good job!
It was really hard for me to actually hit the buttons, but I really like the idea! I never managed to make it to the planet, but I was definitely getting some Grow Home vibes. It seems like you'll continue developing, once this is polished up I bet it's going to be super cool, good job!
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