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Discoluminate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #701 | 3.752 | 3.752 |
Overall | #1239 | 3.239 | 3.239 |
Originality | #1249 | 3.431 | 3.431 |
Fun | #1507 | 3.009 | 3.009 |
Ranked from 109 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have 1 degree of freedom - moving a single piece. Everything rotates to a beat.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Great concept. Really had fun. Reminded me of some of the puzzles in the old zelda games :)
This is really cool! It would be nice to be able to speed up the game time, so you don't have to wait around if you just miss the correct laser position. But for a jam game, it's really well-put-together. And the puzzles are really well done. Nice job!
Nice Game !
I wish you also gave the option to move with zqsd, it would have made my azerty keyboard experience 10x better.
I think the puzzles are the most interesting part of this game. The theme of the jam, "out of control" actually makes the game slower, which is a shame. I think you can ask yourself, if you want to continue to work on this game, how to improve the game without the theme constraint.
It fell like a game that I play years ago, but its looks pretty.
Nice and simple concept.
I speeding button will be nice
I enjoy the concept a ton, and though I understand the light moving around to the beat of the song, if there was maybe a way to change game modes to something where the light moved faster or the player didn't have that constraint it would be a lot more friendly to people who can't really see a ton of steps ahead like me :,)
A game mode where all the mirrors and lights moved every time you moved could circumvent that problem by making the light spin at your pace, or something along those veins.
All in all great stuff!
Thanks so much for playing the game and your thoughtful feedback! I agree entirely with your idea about movement.... that is a really great suggestion and appreciated.
Really cool concept and well executed. Like others have said - having to wait for the right alignment is a bit slow but it works really well with being in time with the music. Overall a good chill out kinda vibe.
It looks great, my one gripe is that the laser seems to spin to slow. But overall really good puzzles and good job teaching mechanics.
I liked the idea and the levels! Maybe if the objects spin a little faster, it could be easier to see what you will affect in your position and plan the next move... It completely could be a full game with a lot of super hard puzzle levels!
It's a super cool game. I agree with other players that speeding it up would make it more fun!
Lovin the glowy beams
Good job! I think just making it spin faster would have made it more fun :)
Hi, probably a bug on my end, but i just saw the first frame, and everything goes black on the game (the pc is still running normally). Good luck.
Hey, thank you for trying our game! The experience is really only well-tested to run on desktop in Chrome. What setup were you using?
great idea, wel executed.
but only don't forget to think about people without a qwerty layout. it is even more out of control then that is true, but not really playable
Great Idea! Well executed! :)
Nice job - agree with some of the other comments about theme, but it was a fun well executed and finished game with a number of levels :)
Very well made game and I agree with Skweek as well.
Really polished visuals!
Thanks very much! We are both programmers by ... talents... so the art was quite a struggle.
Nice game, but I think the "out of control" element makes the game slower than it should be rather than adding an interesting twist
Thanks for playing and I think we agree. Increasing the speed a bit may have paid off and also introducing a few more syncopated elements may have added more spice.