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CatchOnFire's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1564 | 3.250 | 3.250 |
Overall | #1743 | 3.036 | 3.036 |
Originality | #1831 | 3.179 | 3.179 |
Fun | #2064 | 2.786 | 2.786 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Trying to let fire burn "Out of Control" while NPC try to keep it under control
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
The music when fire begin is totally crazy omg !! remind me the good old castlevania NES time
Excellent presentation
Great job team
I love the concept and art work so much! The overall look of the gameplay and art really are impressive for a 48h jam. Amazing level of polish you have here . Great job.
Quality game! The core gameplay loop is fun, apart from a few glitches, such as villagers walking on air off the platform, the game is flawless. The fire spread seems realistic and chaotic enough to be fun.
If you wanted to continue to build, having levels progress from one to the next rather then saying "game over" could be nice. Some additional display by levels completed such as the percentage destroyed would work too. Some way to speed up time when fires are burning could be nice too. There's a lot of space for extra levels, I can't wait to see what you do!
Good luck on your future game dev!
Really nice game! congratulations to Dev!
Nice idea! Is it me being stupid or there is no quick restart button?
Thanks! And no. There is not a restart button. That idea just didn't get to me when I made the game. I will probably add it sometime after the jam.
Restart button is added in post jam version. Thanks.
Cool game!
The art is really nice (good choice I guess). I found it quite difficult to reach 100% in any of the levels. So, I would decrease the target to 75% to make it easier to complete a level. I thought that the car catching fire and driving over to the other building (setting it on fire as well) was great.
An interesting puzzle game with a really cool visual style
Art meets #unityparticlesystem great game tho✌️✌️
Loved the art style. The gameplay is quite fun too. This is essentially a puzzle game.
I found a visual bug:
You can drop as much fire as you want before your meter runs out if you click fast enough. As soon as the last valid fire hits the ground, all the bugged in fire starters disappear in mid air
Notice. I will try to fix it once the jam is over.
Fixed in post jam version now. Thanks.