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PARALYZED SQUARE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2292 | 2.696 | 2.696 |
Originality | #2826 | 2.783 | 2.783 |
Overall | #2893 | 2.609 | 2.609 |
Presentation | #3124 | 2.565 | 2.565 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game fit the theme because its about a square that a terrible sick that paralyzes him randomly and so he sometime got out of control he could slide or fall of the cliff
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
I love the cube's animations, especially when it starts looking from left to right. Don't know why I found it so funny. You could use an indicator so that the player knows when the sickness is going to come. That way you can plan your moves more carefully. Otherwise, really fun.
Awesome game to be honest. I had fun playing and had fun dying too many time. You should consider adding a background music or some ambient sound. But overall, i found this game interesting and fun
after the jam Ill try to released a update, also thanks for the feedback really appreciate it
Nice and fun concept! You could put some indication next to the character to make it easier to know when It will be paralyzed :)
ill do that next time but actually there and indication on the top left it will pop up when the remaining time until paralyze is 5 sec
but thanks for the feedback really appreciate it
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could have used w to jump...feels weird to jump with space in a 2D game
https://bom222243.itch.io/control-plus-zee
ok sir when the jam finishes I will do it by the way thanks for the feedback/ comment really appreciate it
its hard yet addictive :D
Sorry for a addictive game its not intentional but I'm glad that you like it sir =)
addictive in a good way lol
Thanks for commenting really appreciate i
Who got to the second level???
Movement felt really good (aside from a few issues where jumping on an emeny killed me), and the particle effects worked nicely. A bit more explanation as to the mechanics (mainly paralysis and wall climbing) would have made the experience a bit neater. Overall a decent demo
thanks for commenting I really appreciate it
Movement in this is suuuuper slick! Love the wall jumping and how physics based it is, that surprised me. Also that tension of "please don't freeze please don't freeze" was super well executed haha
thanks for commenting I really appreciate it
So there is some really good stuff here that isnt apparent right off the bat. Like I did not know at first that you could wall jump, and I actually thought that the second jump was next to impossible for awhile until I actually stumbled across the fact that you could. Also jumping on the enemies is a little random, sometimes it killed me and other times it didnt. I do like the minimal style of the game though. its simple and clean. Well done!
thanks for the comment really appreciate it
Haha, unpredictable disease, interesting concept. Took me a while to notice the paralyze timer. U should make the initial part a little easy so that player can understand all the bits and bobs of the game.
thanks for the comment really appreciate it, ill try to fix it