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LUMENZ - GMTK Game Jam 2021's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1594 | 3.213 | 3.643 |
Originality | #1713 | 3.276 | 3.714 |
Overall | #1882 | 3.066 | 3.476 |
Fun | #2325 | 2.709 | 3.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Life is joined light. Just as you are joined to your light source. And the light contented to the darck.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
nice game.
thanks. :)
Wow, I liked it a lot. And very hard. If you polish this, I would buy it for sure.
I really liked the environment, very claustrophobic and opressive. The light be the graple hook is a great idea, the tradeoff between movement and light makes you think before throwing it.
But both the wallclimbing and the graple hook was a bit fiddly to play.
The wallclimbing keeps grabbing you onto the wall when you just want to jump over it, and there were some parts where you must wallclimb so you can throw your light again but as it slides down it made me keep falling off the wall.
As for the graple hook, I felt I didn't have much air control making it dificult to jump to some spots.
Overall nice work!
Wow, super original ! really like the twist on the theme there, making this little character joined to the light it's super strong.
The music, piano chill vibes are awesome, I was trying again and again because not getting bored by the sounds and music.
The sound fx are super precise and well made.
Honestly I really liked this entry a lot !
The trees and pixel art are super nice.
It's just a bit to hard, but this is hard to gauge without other people playing the game a lot :-)
The jumps after the wall climb quiet hard !
Super cool entry !!!
This is an excellent game so far. The wall slide feature is a somewhat annoying, as it often grabs when you don't want it to, and if you try to do a long light pull when the light is above spikes you're likely to not grab the light and then die, even if you make the jump. Aside from that, though, I can't really find any negatives.
Yo! Thanks for the feedback. I'll fix that real quick :)