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Terragon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2202 | 3.080 | 3.080 |
Presentation | #3004 | 2.560 | 2.560 |
Overall | #3048 | 2.560 | 2.560 |
Fun | #3952 | 2.040 | 2.040 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
up to six players of the game must instead of playing competitively, play in connection with each others abilities to properly score.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Nice idea.
The gameplay loop needs some clarifying. My main grievance is why do the players at the bunker not go inside instead of sitting outside and 3 of them getting slaughtered in one turn? New enemies spawn toward the middle occasionally so I found it impossible to rescue everyone.
Would've preferred the active player's tile to be highlighted, or making their selected colour on the right UI a more distinct colour from the unselected colour.
I do not see how it is relevant to the theme
Interesting idea, I wouldn't mind a little more explanation on the abilities, as well as being able to skip the tutorial. The audio breaks after the 1st playthrough.
The most I could save was three :D
Really cool idea! It reminds me of co-op board games where the characters have special abilities. Really great presentation too! If I had to make one suggestion I'd say give the characters on the board a visible indication if it's their turn, the one on the side wasn't super clear. Really great game though! It always amazes me what people can do in such a short time. This one seems worth pursuing further!