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Copy Bot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1310 | 3.165 | 3.467 |
Presentation | #1464 | 3.286 | 3.600 |
Overall | #1536 | 3.205 | 3.511 |
Originality | #1989 | 3.165 | 3.467 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The character bot must make connections with other robots in order to complete the levels
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
A puzzle game with so many different elements in it, wow!! A like the idea and concept, the mechanics are also superb! ~Do check mine and give your valueable feedback:D
That was so much fun! Really liked the idea! The presentation is nice and simple. Great job!
Thank you very much!
Very cool game! Also, despite the 0 artistic vision disclaimer, I think the game had a nice aesthetic overall! Great work!
Thank you very much!
Pretty interesting mechanics a bit hard to get instantly for me. Maybe having the powers triggered automatically would change the pace
Thanks for playing and thanks for the feedback!
This is a fun little game.
The level introducing the Grabber Robot confused me a bit, because I thought the ceiling was solid due to it being the same color as the walls and floor. I tried to jump past the spikes multiple times before I realized the solution.
The level afterwards appears to be a bit unintended, as the jump robot is already pressing the button, so you can walk right through.
The level after that was a difficulty spike. The deactivated Jumper Robots gave me the hardest time, as their rhythm was different to the jumping of our character. I still don't know how I managed to do it.
I really wasn't expected a boss battle, and it took me more tries than I would like to admit. I do wish you had moved the command prompt away from the sprite, because I kept thinking that it said "E". Unless that was the point, in which case, nice twist!
You made much better use of your 48 hours than I did, making a puzzle game with multiple elements and levels is commendable. Great Job!
Yea I, agree the platforms should be colored differently, by the time I thought of it, it was too late.
About the robot on the pressure plate...you are 100% right! I wanted to play around with the mechanics I had and unity's physics thats why I left the door "unlocked" if something goes south the player can just leave.
Everyone complained about the deactivated bots and thats exacly why I kept it!
Yea I had a problem with the button input icons that appeared but I didn't have any more time to solve all the issues.
Thank you for playing and thanks for the feedback!
Simple and fun game full of potential!
It was one of the most fascinating games i ever played!
Thank you very much!
Great job! Very interesting idea with a lot of potential! Had a great time playing,wanna see more of your work!!!
Thank you very much!
This concept is the best one i've seen so far in the game jam. Just needs a litle bit of tweking in the player's movement to make it more satisfaying. Overall great job!
Thank you very much!
Clean art style and easy to understand. Simple and fun game, nice job!
Thank you very much!