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A Helping Back's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #486 | 3.612 | 3.612 |
Overall | #705 | 3.585 | 3.585 |
Presentation | #912 | 3.633 | 3.633 |
Originality | #1140 | 3.510 | 3.510 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
2 player join together by getting on each other's back. 2 character have different abilities, that will help carry the player to the gem
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Tricky and fun platformer! This really redefines the paradygm of sacrificing Yoshi.
I loved doing the chained jumps and using each of the character's abilities to get the first cube to the end. The animations are also super cute. :)
I would love to see more done with this, maybe having the player switch which cube they control more (I didn't have to do that at all to beat the game, yet it was a fully implemented mechanic)!
Definitely different from the other puzzle games I've seen throughout the jam. The title is a nice little twist of "a helping hand" which is kinda funny. It's got some simplistic but interesting puzzles that mix it up a bit with a few mechanics that you can try and mess with.
The main thing I'd say though is that it got a little boring with how many levels were just the same 3 after they were all introduced. Rather than say, different combos of them etc. Maybe changing placement of them to make it so you have to reach somewhere to use them? Stuff like that.
This is my first ever puzzle game, and making hard and challenging puzzles is not really my jam, but I will sure try to get better
This was a fun platformer. I liked the mechanic of having to shoot the main character off from the other one. I found the controls a bit awkward because I'm left handed though. Good job!!
I liked it it would have been better if there were some levels where orange would carry black to higher platforms where black could carry white(I know time-constraints) would love to see more of it great work!
10/10, Would dunk my friends in lava again!