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Influenced's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1073 | 3.280 | 3.280 |
Originality | #1527 | 3.360 | 3.360 |
Overall | #1708 | 3.133 | 3.133 |
Presentation | #2560 | 2.760 | 2.760 |
Ranked from 75 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The magnets affect the bullet
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This was pretty cool. I love a good gravity-well. I will say I wish I could line up my shot and then go move the influencers around without impacting my trajectory, but other than that bit of UX roughness I think this was pretty well executed. Nice work!
thanks and will keep that in mind for future games
Intense but in a great way! Struggled a bit I'll admit but felt great when I managed the levels
glad you liked it :) , will keep a better tutorial system for this
Original mechanics, even though I feel like the connection with the jam theme is kind of a stretch here.
Anyway, I finished the game and I enjoyed the puzzles. They were very simple though and I would have liked some more challenging ones, but I understand there was a 48h time limit!
I really liked some things, like the projections on what will happen. On the other hand, I wish it didn't reset the state of the board everytime I restarted a shot. Every missed shot I had to setup the whole thing again!
Overall nice work, I enjoyed it!
thx for the valuable feedback
With some polish, I can clearly see a market for this game on mobile. Great game wish they were more levels. lovely.
Thanks and pls dont forget to rate
Needs some polish, but cool game regardless!
Nice game.
1, All of the puzzles are the same but in different positions and colors.
2, There should be more mechanics.
3, There should be some more polish.
Besides these, Nice game.
I would be very happy if you would play my game.
thanks for the feedback
cool puzzle game, liked the idea of using magnets to push a ball around
Oooh this is new, despite of it's simplistic graphics the game is actually great! The concept is refreshing and the puzzle is well thought! I just hope there will be more levels to play and a little more obstacles to overcome. The music and sfx matched perfectly except in the main menu, my right ear is being jealous to the left ear (heheh you know what I mean). Above all, this is a great game. Would love to see more. Well done for this!
Very cool jam! I love the use of physics in a golf style game! Great work and awesome puzzles!
Cool game with nice sound effects and music. I never saw that R was reset, and heard reload noises after it sat still for a while that didnt appear to do anything. Good game though.
I loved the game so much. Almost perfect but you could have made shooting trajectory with line2d(i'm assuming you are using the Godot engine).
Thanks, line 2d was not working properly so i went with ghosting instead
I really enjoyed the game! I found the precision required for some of the shots to be a little antithetical to how I wanted to play the game. I wanted to figure out the puzzle of where to place stuff, not really move my mouse pixel by pixel around. I think more focus on broader puzzling and less on precision would be really really beneficial. Really nice vibe for the game too!
Thanks for the feedback
Nice game - like the idea. Makeing a game in 48hr is hard - Well done.
Thank you :)
The game could be really good on mobile.
Needs some more work on presentation tho, hope we'll see more of after the jam.
Otherwise, nice puzzle game!
thanks yes we have decided to work on it
Great work on this one, I really like how I can see the trajectory of my shot before I take it, really cool!
Not bad! Would be cool to have some sort of path indication to show direction of orb. Had fun playing!
thx for the reply and btw their is a preview showing where the bullet will go until you confirm it
This was a really fun setup for a game using gravity to impact the orb. It was definitely helpful being able to see a preview of where it would go. Though the dark blue was a bit hard to see on the black background (by a bit I mean almost invisible).
Base concept wise though there's a decent amount of potential for comboing the current colors and maybe even adding more colors which would be crazy. Depending how you could end up adding them obviously.
Some tweaking of the colors and such though would be really helpful. Otherwise maybe some more indication on the fact that the orbs target the mouse, or possibly just something to move around the screen that they target would be a nice QoL change.
Really fun overall tho.
thx for the feedback :)
Mechanics were easy to pick up, and the felt nice and crunchy - the movement felt nice. I wish I was able to set a point that my ball would shoot at that wasn't the mouse so I could mess with the influencers without having to remember where I was shooting and then try it again.
Overall though, a fun concept!
Thanks for the feed back glad you enjoyed
Really great idea and execution. the aim does feel a little of. takes a lot of tries to aim it just right but its really satisfying once it does.
thx a lot for the feedback :) Will keep in mind next time
Nice game! I like the snappy sound & sprite fx, adds a lot into the game. You should've added some mechanics around being able to tab-switch the balls after being shot too, that would be interesting!
Good work on this one!
Hi and thx! By pressing tab after shooting you can change your colour but as it is fast paced it usually makes a difference