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Synchronized Standstill's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2149 | 2.935 | 2.935 |
Originality | #2226 | 3.065 | 3.065 |
Overall | #2258 | 2.914 | 2.914 |
Fun | #2260 | 2.742 | 2.742 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The 2 player characters share the same movement - when one is stuck both are. The connection can be broken but the connection is the main aspect of the game.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
so slow and controls feel really unresponsive
Apart from the last level, I would say it was quite enjoyable.
It's a nice game, level 2 is too long. It would have been great to just showcase the mechanic on that level in a shorter level and build upon it in later levels.
The concept is a lot of fun, and you push it in some cool ways throughout the game! Excellent job, I'd play more of this for sure.
I can see that you know how to exploit the mechanics you come up with, you've made some very interesting puzzles.
Good job! :)