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BOX CATCH's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1314 | 3.382 | 3.382 |
Fun | #1701 | 2.971 | 2.971 |
Overall | #1770 | 3.108 | 3.108 |
Originality | #2454 | 2.971 | 2.971 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Two characters joined by a rope. Where one can move and the other can only jump
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Really nice game! The concept is really fun! I was a bit hard to understand the purpose of the game at first thought 😁
Took me a little time to get used to controlling both cubes but I had fun~
Nice job~
Visuals are good and the idea is unique. It's a bit buggy and hard to keep up with tho. Nevertheless pretty good game and had a good time played
Cool game, the post processing effects we're really nice. I do think there's a bit of an issue with how the blocks are flying from the left and right, as they'll hit big red and making it bigger without the player doing anything. This is somewhat solved by the purple squares though I thought it was worth mentioning regardless. Really nice entry besides that though! My high score was 373 :)
I love the idea it was super fun great job!
I like the feel of the game, I think it would be nice to have some items that extends the time.
This was very fun! I would suggest making it a bit more clear what to do though, and also maybe make it slightly harder.
Loved this game i really like how the box can get bigger!
The bigger the box the harder to control and the better the game was!
But i think that it is quite laggy perhaps give a download and a webgl?
The movement system is so beautifully chaotic, which ended up making it a funner experience! The one thing I would like is to have the different things that the red square eats, play different noises in order to get more juice to the player, and to stop the constant one ding noise, I would recomend something like SFXR to be lazy and not to make the noises from scratch.
My high score ended up being 387