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Potionboy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #295 | 4.105 | 4.105 |
Overall | #687 | 3.597 | 3.597 |
Originality | #982 | 3.581 | 3.581 |
Fun | #1432 | 3.105 | 3.105 |
Ranked from 105 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your health potential is joined together with your damage potential. More damage means less health and vice versa.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Nice music and art, really like those. As for the gameplay - neat idea, but very often I found myself just hoping around aimlessly waiting for my health to regenerate.
Thank you for playing! We are planning to address the aimless hopping issue in the future by implementing things such as a time limit, tighter spaces, more aggressive enemies, etc in order to encourage risk-reward gameplay and less aimless dodging.
- Felix
I dig the music!
Dude this is super polished and awesome! The art and music is both really good! Dope game!
nice game i like the visuals ,
This game is really pretty!