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Deep Space's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #189 | 3.897 | 3.897 |
Overall | #441 | 3.747 | 3.747 |
Presentation | #564 | 3.862 | 3.862 |
Originality | #1212 | 3.483 | 3.483 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You must remain tethered to the enemy in order to defeat it
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I like bullet hell games, this is a nice take on the genre! I like the fact that the boss life regenerates so I have to stay focused and avoid the shields.
I'd love to see this more spiced up with feedback and effects (screen shake, some sounds etc.) - at first it was not clear for me that the "link" is dealing damage and i was wondering which button was the shooting button :D
Would be great to also have some variety e.g. deal more damage if I'm closer to the center (more risky position) than staying in back (easier to avoid bullets etc).
Nice entry!
It's very fun and addictive, the concept is clever, and the execution is amazing for the time limit of two days
As Mikilra said, really needs invincibility time. Also a bit of screen shake of perfect haha!
This game is cool. One of the rare bad things is that it havent an invicibility time when the spaceship is touched. You can receive two bullets at the same time and losing two points of life. The looks are really cool!
nice game.
Did it ! yaya
Overall a really solid game! Tough, but fun
I love the moons face. This game was cute, good music, and I like how it automatically would reset after death!