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Draggin' Ducks's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1797 | 2.926 | 3.583 |
Originality | #1907 | 3.198 | 3.917 |
Overall | #1999 | 3.017 | 3.694 |
Presentation | #2165 | 2.926 | 3.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The three heroes joined together to form a team, and they can be joined together to execute super attacks.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Well done! I liked the art style
Love the pixel art here, the clicky combat is interesting and frenetic. Using the combos and taking two stocks of the energy meters is an interesting cost-benefit strategic decision. My best score was 2235. Well done!
You're playing tic-tac-toe ? With DUCKS ?
I'M SOLD!!!
And you really feel the pressure as the game goes on when multiple bombs start to appear... X)
Nice job Dude! :D
Great game! Can see potential for future levels, types of enemies, etc. I didn't see a whole lot of purpose to configuring the ducks in certain ways but enjoyed the fast paced nature of honing in on enemies to clear the room only for more to come and the struggle of not being overwhelmed. If you wanted, maybe upgrades to ducks, abilities, or different types past the first three could switch it up but you guys honestly did a great job from the pixel art, to the music, to the gameplay! Great job and good luck in the jam! :)︎♋
I really like the concept and visuals, but it could use a little bit more in-game explainations!
That's fair. I didn't put too much effort into a tutorial.
Great game. Looks like it could become a full game.
Thank you :)