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tuunit

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A member registered Apr 09, 2021 · View creator page →

Creator of

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Just download the windows build at the bottom of the page :D

Hey Jevan thanks for playing. I enjoyed your game as well! To be honest the emoji combination system nearly drove me insane 😂 We really wanted to support all colors for all types of heads, eyes and mouth pieces. While still being able to extend the types of emoji parts and be able to validate "correct" emoji types... I'm quite happy with the result but it involved a lot of pain (and debugging) to get it working over the weekend

Originally I imagined a similar concept like this for this jam! I liked that this got fulfilled by someone for this jam. Definitely has potential for a full fledged game. The art style is cute as well :D

Thanks for playing :D What exactly did you still find confusing after the tutorial phase?

Insane amount of content. The powers are a lot of fun and every round is totally different. Great idea.

Never thought a racing game could be a roguelike. But it kinda works. Funny idea.

Really interesting concept. A real twist on the dungeon crawler & rogue genre.

Looks insanely polished and the game controls and sound design is amazing!

I liked your art style!

The mechanics work really well

Overall interesting design and concept but the camera definitely needs to be raised!

In 48 hours?!?! Are you joking? This was amazing!

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Good level design! With a bit more polish it could be a good casual mobile game 

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Bizarre! Good writing though

Cool idea and your art style is really nice! I especially liked the horror vibe you get from the audio design and music!

Your levels are insanely polished for 48h!! And not to forget the cute little robots! At first, we wanted to go with a similar design for our characters (in 3D) but ended up with something completely different

Well done! I liked the art style

Solid game idea! You just need to increase the threshold for when a box fits into the holes and after that fully close it... sometimes the boxes fit and still I got stuck between the box and walls of the hole and my character would die even though the box should prevent me from falling in

In the light of 48h I think the presentation / visuals are gorgeous! It was a lot of fun to play around with it but I have to say I have no I idea what the UI was telling me or what exactly I was supposed to do... Some kind of introduction would have been amazing :D

I really like the jing and jang vibe and how you animated the separation of the characters!

I just would have loved to start in an easier level because for me personally it was a bit tricky to understand the controls and where I needed to go in the short amount of time given in the first level.

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Not the most original game I encountered but what the hell you made this in 5 hours??
I'm impressed!!

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Yeah that bug is unfortunate... Due to the time pressure we forgot to fully enforce the depth plane, so that you cannot in any case leave the z plane the characters are supposed to be moving on. But we are really glad too hear that you enjoyed the concept :D We will try to build upon the idea and make it into an actual game

loved it! but i would like to have time to investigate my solutions further or at least be allowed to go back to have another look at the solution!