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Linkies!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #299 | 3.769 | 3.769 |
Overall | #747 | 3.564 | 3.564 |
Presentation | #1101 | 3.500 | 3.500 |
Originality | #1360 | 3.423 | 3.423 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Limey and Pinkie are joined together!
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This was super cute! You weren't kidding about a massive world, either - that's a lot of content! I could almost see a puzzler in this style, but I loved the variety of obstacles and the generously placed checkpoints. The controls were sometimes a little tricky because it was clockwise / counterclockwise instead of right / left, but I eventually got sort of used to it. Nice work!
Thank you so much! I'm glad the difficulty didn't stop you from getting so far! I see what you mean, the game would have been nice as a level based puzzle platformer :)
Really nice game! I love the little heart around the character you control, that a superb addition!
The game play is very fun but a bit hard to get used to (I turned right when I wanted to turn left most of the time, don't know why π )
Good game! π
Thanks for playing! I'm glad you noticed, I love the hearts as well π₯°π
Very interesting .. would love to see an android game of it
Nice use of the art as well .. i also used kenney :)
Thanks! I might just consider making a mobile version ;) And yes I love Kenney, I use his assets in most of my games! haha
Cool game.
best yet !! :)
HAHAHA thanks! I really appreciate it :))
Very interesting, I think it would have been beneficial if the player could change characters on command, it was a bit annoying to rechange the character to simply get the other one closer to the edge to make the swing.
But overall a very interesting and cute game.
For sure! That feature was actually next on my list but I never got to implementing it haha. Thanks for the feedback!
Fun and cutesy! Though I do wish the camera was slightly less erratic.
Thanks for the feedback! I agree, the camera moving in all directions in a wavy manner is not ideal, and in hindsight I should have probably opted for a more room-like level design where I could fix one axis of the camera. I'm glad you had fun!
I had a great time with this. I found the controls really intuitive. Nice job!
Thanks, I'm really glad you enjoyed it!
Definitely a great game, but the controls seem pretty janky at times
Thanks for the feedback! I totally agree, the controls took a lot of trial and error to implement and can definitely be improved
One of the more fun games I've tried. The controls felt unintuitive at times (pressing right move the character left). I also think it would be better if the characters had less momentum so you can change spin direction immediately.
Thanks for the feedback! The controls definitely take a while to get used to, and you're absolutely right about the momentum, I knew something felt off about the controls but I couldn't quite put my finger on it
Cool game. The mechanic is really interesting and was used well. One thing is some of the audio was a little too loud.
Great job!
Thanks for the feedback! I see you can tell that audio was a rather last-minute scramble for me π
Spent a bunch of time playing it, very engaging and fun gameplay :)
This was a lot of fun! Great level design and increase in challenge as the level went on.
This game is great! Pretty fun, and you definitely explored a ton of concepts using this mechanic!
Thanks for playing! I'm glad you liked it π