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A Berry Magical Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #52 | 4.500 | 4.500 |
Overall | #680 | 3.600 | 3.600 |
Fun | #1230 | 3.200 | 3.200 |
Originality | #2151 | 3.100 | 3.100 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The map of each level is joined together by a new tile. Strategically, players should place towers next to each other for best pathing against monsters.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Very fun and intressting TD! I really like how you can make a long path for the enemies, but suddenly have to rethink when a new tile and spawner appears.
Haha, yay!! I'm so glad you enjoyed that mechanic!
Really great art with simple yet enjoyable gameplay, fantastic work! There are a few things I would suggest however, I think that it was a bit odd to have the tower/girl icons be so big and present even when they had no use, maybe lowering them when you had no towers to play would have been best since most of the time all your towers are place.
Again great work!
I appreciate the feedback! That's a really great suggestion; didn't think about them minimizing when they're idle! (You can also move them too during mid-game!) ^ ㅡ^
Thank you again for the comment, and glad you enjoyed the artwork hehe
Art is fantastic! Great game.
Thank you so much!! Glad you liked it! :D
poggies
pog 😎