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JOIN WIN's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4040 | 2.095 | 2.095 |
Fun | #4391 | 1.857 | 1.857 |
Overall | #4430 | 1.968 | 1.968 |
Originality | #4677 | 1.952 | 1.952 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Yes
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
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Comments
Good concept!
Sometimes the cubes are stuck even if you press A or D 😢
The game is a bit difficult but it's really nice overall 😁 Well done 👏
Thats a good concept! Sometimes the character didn't move but apart that it was cool. I think a good idea would be to put the spikes bigger to make them feel more "dangerous". But good job! :)
I like the minimalistics of the character and the idea of the game in general. I sometimes got stuck in the ground but with a little bit of wiggling I was back on track!
You could have put a little bit more work in the graphics of the things that shoot the spikes.
I found it unexpectedly hard but this was a good thing, so well done!
I really liked the colors, tiles, and the playable character (it's pretty cute).
Looks nice! I noticed the bug Chromecore mentioned, I think it might be similar to what out game last year experienced with unity's tilemap collider. Drawing box and polygon colliders over helped us :)
Good concept, but I got stuck on the ground sometimes and would not be able to move