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Grab and Go's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #80 | 4.061 | 4.061 |
Originality | #706 | 3.712 | 3.712 |
Overall | #752 | 3.561 | 3.561 |
Presentation | #2204 | 2.909 | 2.909 |
Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your character sticks itself to object
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Extremely funny game! It's a bit frustrating, but in a "I want to keep going" sort of way. Reminds me of the old Flash games I used to play as a kid (and I certainly would have loved this one at the time).
Overall, I really liked it! Definitely deserves more ratings.
Thank you for your comment! The classic rage game was what we were going for, and I'm glad you enjoyed your time playing the game
Love the sound effects for the boss at the end, solid gamemechanics! <3
The boss at the end was so unexpected, I couldn't help but laugh out loud. Good job!
I really like the mood, very chill but challenging game. I was not expecting the difficulty to bump up so fast hahaha
great use of the gameplay mechanics as well!
Most of the art was done by our artist, just put no on the survey by accident!
My best speedrun score:
Sticking to a spinning object and having it throw you is a super satisfying mechanic. I really enjoyed the platforming puzzles that came with it. You should consider making a mobile game out of this - since it's only one button, it would be a really good fit for that platform.
Thanks! I was thinking of doing that in a post-jam version
The idea of sticking to something is clever and unique! It's quite difficult and I wish there were a way to adjust the volume. but it was a fun challenge.