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Slime Soul's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2749 | 2.520 | 2.520 |
Presentation | #3351 | 2.400 | 2.400 |
Overall | #3669 | 2.293 | 2.293 |
Originality | #4634 | 1.960 | 1.960 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We have a joining mechanic in game, also you get to meet your soulmate in the end
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Game was fun to play and main character is likable.
It is hard to create levels that are both interesting and challenging during 48h Jam. Cool thing was that game was definately not to hard but still I died couple of times.
Tutorial was very clear, so when I saw a barrel it was obvious what to do.
Number 1 thing to fix - sinking time : "it was sooooooooo long" - critics opinion.
Thanks for playing the game.
Glad you enjoyed the gameplay and levels. 😄
As for water, yes we made a huge mistake with its speed
We tried improving the sinking time but couldn't complete it in time. 😅
Will fix it first thing after voting period
Quite a nice game with good mechanics. I love the character and how the water splashes if you fall on it!
Feedback:
- Sinking in the water is too slow, need to add some speed to it
- I don't know how far the magnet will attract the magnets esp. in the last level, need some kind of visual clue
- Would be better if the weight could be reset. I lost the weight on the last level and need to restart the level
Thanks for playing the game and your valuable feedback.
1. Yeah we tried making water mechanic better but couldn't complete it in time.
2. Yeah makes sense
3. It's feature not bug, but yeah for it to work well second point should've been implemented
The water movement is really slow, and the levels are larger than they need to be but it has some fun mechanics such as the sinking.
Thanks for playing! Glad you enjoyed the game :D
Yeah we realized the level area element and tried implementing better water mechanics but time got the better of us before completing them.
I totally understand that. Jams are a lot of work in not a lot of time.
The slime is cute! I wish I would sink a little faster in water and there were some more set dressing art! Well done though :)
Thanks for playing the game. :D
Yeah we tried implementing better water mechanics and more set dressers but couldn't complete it in time.
The SFX and music were well placed and suited the game, I enjoyed hopping around as a slime and solving puzzles. I think there should be more control going through water though as it was a little slow! Good job!
Yeah we tried implementing better water mechanics but couldn't complete it in time.
Glad you liked the game.
Thanks for playing! :D
Hey! Interesting game, I like the water mechanic with floating and sinking and the magnet. Could definitely be improved by allowing faster movement through water with the up/down keys as the slow speed was a bit tedious when replaying levels (I understand the need with the spikes though!) Also the final cutscene was very cute. Great work! :3
Thanks for playing our game and your valuable feedback.
Yeah we tried to improve the water mechanics but sadly time got the best of us.
Glad you liked our final cutscene! :D
3rd level was interesting and tough .
Also the end was great, loved the cutscene (anyone want to view it can just complete level 5)
Great feature to switch levels, loved it
Would like to see more levels coming :D
Thanks! Glad you enjoyed playing our game :D
Will surely add more levels to game in future.
It's a simple platform game with good visuals and music. I like style, the slime, and the SFX.
Glad you liked it! :D
Thanks for playing our game.