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Astro-Net's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #674 | 3.730 | 3.730 |
Overall | #704 | 3.586 | 3.586 |
Fun | #878 | 3.378 | 3.378 |
Presentation | #888 | 3.649 | 3.649 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Two individually controlled space ships are linked together with a rope and cannot move apart from each other
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Great job! I agree with other comments that a tweak to the control scheme would make a huge difference, but there's a lot to like. I like the various hazard types that made you strategize and prioritize.
this is a neat idea! but it's very difficult. you can't move fast enough to catch all the meteors
I really like your idea on this submission. Clearly it fits the jams theme.
During the development phase, did you try out what it feels like to control the satellites with the keyboard? I feel like the satellites are a bit too difficult to control with the mouse. Mainly because you can't move that fast.
Overall i think this is a pretty solid submission. Good job.
Liked the concept, very fun! That would be a cool game if you keep developing it!