Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

TelewarView game page

A 2D Single player, Fast Paced, Shooting Battle Game against with Screen Wrapping.
Submitted by MigDev — 2 hours, 36 minutes before the deadline
Add to collection

Play game

Telewar's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#10833.2763.276
Overall#21382.9662.966
Presentation#23092.8622.862
Originality#29142.7592.759

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
One of the main mechanics of this game is screen wrapping. Thus when an object leaves one side of the screen it will appear on the other side. Therefore, the sides are linked or joined together.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

The game is fun to play! I liked the concept a lot. Maybe change the colour of the player, so that he stands out more.

Submitted(+1)

Fun game, 5/5 for fun :)

I like that you didn't put any limitations in the game -- the player can shoot as much as they want, jump, move and just create a screen full of bullets.

You did a good job on the AI as well.  It is a bit hard, but I think that makes the combat worth replaying.  Well done!

Submitted(+1)

First of all, I truely think that screen wrapping is one of the most underated and underused feature in the whole gaming industry. It's possible to do amazing things with it ! Think Bomberman ! Towerfall ! Heck, even Portal could be considered as some smart exemple of 3D "screenwrapping" ! So the fact that your interpretation of the theme was about that is really cool.

The game controls are really tight. The balance between "speed" and "control" is quite hard to find, but I think you nailed it perfectly ! The game itself is really simple, but efficient, and you added an AI for the opponent : that's an impressive feature for a 48h game jam.

I was a bit disappointed that the projectiles couldn't also wrap, but I can understand that creating a wall of bullets could be a bit too strong xD.

With a bit more features and levels, that could be a nice little multiplayer arena-shooter !

Submitted(+1)

Good game! I think the controls were a bit too quick for me but interesting mechanics, could definitely be turned into a really nice game.  One small suggestion, it would be nice if there was better color contrast between the characters, platforms and the background. 

Really well done, props to you c:

Submitted

Pretty fun game ! I think a cool down for your weapon could be cool.

Submitted(+1)

Pretty fun game ! I think a cool down for your weapon could be cool.

Submitted(+1)

Fast and fun action! I’d like it if the bullets that exit the screen re-appeared in the opposite side, just as the player does. That would allow for some cool plays.

Also, the whole package was well presented :).

Submitted(+1)

Pretty fun game ! I think a cooldown for your weapon could be cool because I was spamming like a retard and I didn't get punished for that xD

Submitted(+1)

You should totally go back and add multiplayer to this!

(+1)

It is pretty fun, i just think the physics (?) or the movement are to crazy but it is fun!

Submitted(+1)

Got a couple of minutes of play time for me! Pretty fun game, despite how simple it is. My only complaint was that the theme connection was a little far-fetched. But the enemy AI is pretty impressive!