Play game
Entangled's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #3812 | 2.345 | 3.000 |
Fun | #4203 | 1.919 | 2.455 |
Overall | #4220 | 2.061 | 2.636 |
Presentation | #4432 | 1.919 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player plays as a particle that is quantum entangled with another particle. In that sense the particles are linked.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
Not too complicated, and that's a boon in its favor! Cool mechanics, neat take on the Jam theme!
F**k yeah I knew the second level wasn't imposible :D but the difficult ramp was to dam crazy check portal with developer comments on to see how to introduce players to new mechanichs, the whole thing of the yellow being able to float, that the blue has gravity while disantangle and all of those mechanichs would be nice to learn them one by one but the second level was brutal, nice and rewarding to pass it tho (more because I saw other people that couldn't do it) but yeah many players are gonna to think it was poor level design to the point of impossibility I was about to quit more than once.
Edit: got stuck on level 4, really nice idea but the levels were to hard to quickly,
edit 2level 3 would be nice before level 2
edit 3 in level 4I was able to put the yellow ball up, but it felt that was a exploit more than a mechanic, and the blue I had no idea how to get it up, is there a way to control the blue instead of the yellow when disantangle?
again I loved the mechanic
edit 4 I just did level 2 again and was far simpler than the first time, other aproach completly
I couldn't pass the second stage with the spike gap, as the "dissent" button didn't make sense to me. The idea and take on the theme are pretty unique, I just wish that the controls were more intuitive.
I couldn't get past the second level with the spikes, I was probably doing something wrong, but the concept is neat!
It's a pretty straightforward game, but I did not really enjoy the characters or the controls of the game. Definitely fits the theme and it has easy-to-understand visuals!