I really enjoyed the concept! This would be a cool and fun way for kids to practice typing on keyboards. The attacks started slow enough at first too so there was plenty of time to figure out how each attack worked before it started getting harder.
My only slight complaint would be that I died once near the end of the dialogue and had to restart. I had no idea how close I was to finishing the game so I got close to not attempting it again. If there was a progress bar, that would help I think!
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Villain Monologue simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #153 | 4.136 | 4.136 |
Fun | #566 | 3.545 | 3.545 |
Overall | #665 | 3.606 | 3.606 |
Presentation | #1744 | 3.136 | 3.136 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Two mechanics are joined together in a single game: Typing a monologue and dodging incoming attacks. Also, you and the heroes are joined together in monologue (the heroes break this connection).
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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