Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

B&B Afterparty : NO MORE!View game page

The party is over. Time to end it.
Submitted by Illis Draklaw, Veind, Cydr4x, Xaen, skizzz — 35 minutes, 43 seconds before the deadline
Add to collection

Play game

B&B Afterparty : NO MORE!'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#12943.3913.391
Overall#17483.1163.116
Originality#19653.1743.174
Fun#21582.7832.783

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Bob and Bill are using limited flapping tape to get people out of the party. They get bonuses by staying close but cover less terrain. However if they got too far from each other they break the tape and do not stack their BRO energy.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I really like the aesthetics and the graphics! It's really hard to play it with only one player hahaha! I'll try it in two!

Submitted

Music and art were great! Gameplay was fun too! I think the gameover screen is a little too abrupt and maybe given 3 lives or something would make it a little more fun. but all in all i really enjoyed it!

Developer(+1)

That's an idea we could look into ! Thanks for the feedback !

Submitted

Fell off the map, but music was nice.

(+1)

This kept ending abruptly for me, sometimes 2 seconds in. maybe i’m dumb but it wasn’t obvious how you win/lose

Developer(+1)

I don't think you are dumb, we do have hitboxes slightly bigger than our sprites ("small" overlook on our end, which could explain why you "ended" this fast)
And you're surely right, maybe we weren't clear enough that you should run people over with the flagging tape while dodging them? 

Could you give us pointer on how you would have liked to be told this? we tried with the tutorial panels :'(

Developer(+1)

It's not explicitly said, but you lose when an enemy touch one of your character. They spawn at the border of the map so if you're too close they can spawn on you and kill you instantly (their spawnpoints are represented by open doors). 

Submitted(+1)

Nice idea :)

Developer

The artworks are all made by @Xaen !