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Machine Ghost's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1247 | 3.474 | 3.474 |
Fun | #2138 | 2.789 | 2.789 |
Overall | #2624 | 2.754 | 2.754 |
Presentation | #4243 | 2.000 | 2.000 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Join together possessed units to make a chain to the objective
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
A really good idea. I think I noticed the electricity-type-connections get smaller the further you are away. If that is the case then it is a really nice effect.
Thanks for playing! Also thanks for catching that little bit of detail :D
pretty cool idea
Thanks for trying it out!
Cool concept! I think this has potential for more! 🙂
Much thanks for trying it out! :D
Cool concept, it's almost like setting up an electrical circuit which would be a fun idea to play on! This'd be great with some more time put into it after the jam! Keen to see if/how it develops :)
Thank you for trying it out :D
Lovely mechanic. I like having to detach and reattach the different characters to get to the goal. Tons of potential for this game.
Thank you for playing!
Very cool game! Love the mechanics and gameplay! I can really see this getting fleshed out even more and a ton of potential for it! Great game! Had fun seeing how the different bots interacted with each other's movement.
Thank you for trying it out!
Great concept! I had a lot of fun playing this!
Glad you had fun and thank you for playing!
A cool concept, and the implementation is pretty solid given how short this jam is!
Definitely something I’d like to see explored more.
Thanks for trying it out! Glad you liked the concept :D
Loved the concept, hope you will continue to develop in the future, seems promising
Thank you for trying it out! I hope to make something more expansive from this concept in the future too :D
i agree with everyone else! with a bit more polishing, this could easily be one of the best, but unfortunately it's just not there. the concept and idea are great tho!
Thanks for trying it out and for the encouragement!
I really love this idea, you could definitely see how it could be expanded in interesting ways with more time to make more levels and explore things! I think I'd prefer if you simply couldn't go out of the range of your link, instead of it breaking: if it just tied you down and stopped movement at the max length that would ease some of the frustrations I had with trying to get just a little bit further, then the link breaking and basically guaranteeing I'd have to restart. Overall though I did finish the whole thing and liked the idea, nice work!
Thank you for trying it out! I had a mechanic to return units but I just ran out of time :<
Thanks for trying it out! I bit off more than I can chew on the mechanic so presentation and polish got thrown out the window :D
Few bugs and the presentation isn't the best, but this is VERY fun. I can see myself playing a steam release of something like this.
Thanks for trying it out and the encouragement! :D
Very unique idea, the polishing wasn't the best, but the gameplay was really fun!
Thanks for trying it out! I ran out of time to polish it sadly :D