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aztecDISCOvery's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2246 | 2.746 | 3.231 |
Presentation | #3167 | 2.484 | 2.923 |
Overall | #3421 | 2.397 | 2.821 |
Originality | #4631 | 1.961 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game was supposed to have a color based room modifier system. These modifiers could have been chained together for increasing high scores and difficulty, but unfortunately we simply didn't reach that point in development as we overplanned a bit. None the less the game turned out relatively fine and the base of the changing colors can be seen (and heard) so we thought it'd still be worth a submit, even if it technically should be fodder for disqualification.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
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Comments
This is neat but really hard. It'd be super useful if the enemies would indicate where they're shooting by their shape or orientation or so.
Thanks for the feedback, we'll keep that in mind in our next project!
This was incredibly challenging, but fun too. The music was great, and I can see from your initial concept that the idea and the link to the theme that was planned was really good. As we were another team that didn't get a chance to put in all of our planned features, I can empathise, but you should be proud of what you submitted too because its a fun game in itself! One small bit of feedback is that I think maybe the bullet shooters should have some visual indication of where their bullets are going to come from / their aiming direction. But thats only a small bit!
First and foremost I'm really glad to hear you had fun with our little project. Also thank you for the feedback, it's always welcome, especially about the bullet shooter indicator bit, as we are also working on a larger project that also incorporate bullethell elements (although in a very different way than in this game).
This was a cool game with a fair bit of challenge. I enjoyed the music too. Well done.
Thanks for the kind words, glad you liked our game. Next time we'll strive to actually reach a point in development where the bits that actually represent the theme of the jam are also in the game.
I agree with Rosie. Great job on the music, too
Thanks. I'll convey that to Gábor, he did such a great job with the tracks.
Even though it's not fully finished, it's still quite fun (but I'm biased because I love bullethells in general)
I'm happy to hear that :)
I agree. Dodging bullets alone is already pretty fun :)