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PowerGrid's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #797 | 3.426 | 3.426 |
Overall | #854 | 3.512 | 3.512 |
Originality | #886 | 3.630 | 3.630 |
Presentation | #1150 | 3.481 | 3.481 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Everything is joined together Via a power grid
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Love this! The art is really cute and the puzzles very entertaining. Overall a very chill game with an unique approach to the theme. Awesome job and congrats on submitting it!!! :D
Cute artwork. Really enjoyed doing these puzzles. One thing that bothered me is that switching from solar farms to lines didn't work by clicking on the other button. Whereas more features would always be nice I think the basic concept was already good enough on its own so really well done!
A nice relaxing puzzle game.
It's not a hard mini-game, but sometimes you just want a simple grid-connecting experience.
Only thing I would maybe have added to make it a bit more challenging: the longer the line, the less power ends up in the house ; with different power requirements in each house.
But overall, nice job!
I like the concept, although it could use some polish and some features. The UI/UX in particular could be improved somewhat, maybe deselect with right click or allow removing pieces without restarting.
It could also be cool if a solar farm only produced X amount of energy and each house required Y amount, or some other additional twist on the concept.
Nice game, but the reset button doesn't always work
It gives a feeling of being a full game at the start, loved the aesthetic.
Cute game and fun concept. Don't have any smart critical insights to be honest. Most criticism would be polish and streamlining, which isn't really inside the scope of a jam. Nice one! :)