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Slime's Seaside Stroll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2326 | 3.030 | 3.030 |
Overall | #2689 | 2.727 | 2.727 |
Presentation | #2775 | 2.667 | 2.667 |
Fun | #2861 | 2.485 | 2.485 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The slime has two bodies which are connected together
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I got to the exclamation point and got stuck)) Overall, the game is more relaxing than annoying. If there was a tutorial, and you didn't have to read the descriptions to learn how to operate, it would be much better.
Overall, I liked that.
Although I haven't gotten that far ^^ "
Cute game, and relaxing to play! But it was difficult to figure out how to play since there were no tutorial.
There is probably a tutorial in the game page, but I usually don't read that - I guess i'm not the only one as well :)
really good idea but the platforming dosent feel very good
Movement doesn't feel fluid and for the looks i think there is no match in colors selected. Also it tooked some time to understand mechanics.
It took me a while to fully get the mechanics of this game so you could have added a little tutorial.
The think the sound design is nicely chosen, because it was really relaxing and fits the game. In my opinion the character is cute designed, so well done :D
I really liked the chill vibes
Nice game. Love the relaxing music.
I loved the music and art (especially good job on that parallax effect in the background) and thought that the game mechanic was pretty unique, but some bugs with the characters being out of the frame and with there being a lack of instructions besides the controls given in the menu, my experience was a bit dampened. Still think it has a lot of potential, and you did a great job with it. Keep it up!
Thank you for taking the time to play the game and give feedback! I definitely agree with the lack of instructions as I was both out of time and running on fumes by the end of the jam :'D