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The Light Keeper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2826 | 2.646 | 3.000 |
Originality | #3009 | 2.709 | 3.071 |
Overall | #3079 | 2.541 | 2.881 |
Fun | #3377 | 2.268 | 2.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The character must stay in the light or die. He is joined to it, if he leaves the area the player dies.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Combat is a bit stale after a while, and it's pretty hard to actually die, as you get health potions constantly, and you never really have the incentive to leave/move your lantern.
Nice game, but the combat needs a bit of work, too many enemies without any letting up, could kind of cheese it by staying against a wall. Interesting game though and I would be interested to seeing you flesh this out a bit more! Great job!
I think you should add some interactive tutorial, 'cause I haven't understood what to do, also launcher is a bit too much. After all, nice work!
I like the aesthetic of the game, but I didn't have any goal to go to. I wasn't even really able to explore the map, because more more enemys kept spawning. And maybe that's you game, just a simple combat game, but for that I think the combat wasn't really interesting. I ended up just being able to stand around and spam left click and when enemys got stuck on walls kill them there. But otherwise really great game!