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Apparition Annihilator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2627 | 2.583 | 3.875 |
Overall | #3440 | 2.389 | 3.583 |
Originality | #3656 | 2.417 | 3.625 |
Presentation | #3853 | 2.167 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a demon who yearns to join together with apparitions to become a singular entity.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Lovely!
The visuals and music are really well made, and the mechanics too are very nice! I liked the spiral mechanics in particular, even if it's not easy to pass it properly.
The controls need some tweaking but other than that it's surely a valid game, I'd surely like to play a full version!
Really nice game!, you have made all the assets in 48 hours and even the good gameplay and levels, that is really impressive!, but I also agree with the comments below, the controls are a bit tricky but stil you made a nice game 👍.
I can see tons of potential in this game. After getting over the slightly unintuitive movement (Can change directions in air only when touching red or blue arrows, shift to do whatever you call that thingy), this game was quite enjoyable. I like how you chose when some of the arrows affect you, and also enjoy flying through levels at high speed. Great job!
I like the original take on the concept. A little bit fiddly to control, but really nice. I started with my keyboard, paused, then picked up my controller when I came back. It was only a level later I realized I'd swapped, because the controller key bindings were so good.
You can't jump when you are going right and holding down shift. I like the concept, but sometimes I would run into a wall and then I would lose all of my momentum, even if I just hit the top part of a wall. I like the concept though