Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

HOLO-2View game page

All for one, one for all!
Submitted by Adrian Flyx — 36 minutes, 47 seconds before the deadline
Add to collection

Play game

HOLO-2's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#1324.3334.333
Overall#3753.7933.793
Originality#5433.8003.800
Fun#11463.2443.244

Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are a lone robot sent down to a colonizable planet by the Human species, your goal is the sustain the ecosystem by planting seeds and adding foliage to the planet, your health is conjoined with the Mothership that holds all the humans (you need to send them oxygen that you produce from plants in order for them to survive, if they run out of oxygen, it means no more seeds or dirt bags, no progression, no colonization.)

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 27 to 21 of 27 · Next page · Last page
(1 edit) (+1)

Fun concept! Trying to locate what the Mothership drops is kind of difficult given the randomness, it would be nice if there was some kind of hint as to where it would land? Overall it was a bit confusing but the visuals have such a wonderful and cohesive style to them (the growth of the plants especially looked nice), and the music engages with a good sense of urgency. Nice work!

Submitted(+2)

Really interesting idea and great presentation! Kinda challenging but a lot of fun, great job!

Submitted(+2)

Very original concept! Although as others have said, the mechanics are not very clear and it would help if they were explained better. Other than that good job!

Submitted(+2)

Probably one of the most unique games I've seen in this jam. How cool. 

Submitted(+2)

Really nice game! The art is incredible and it's amazingly polished for a 48h jam. 

I kind of feel weird how the oxygen meter moved while playing, like if it was not really easy to understand  the relationship between putting new plants in terms of costs/benefits (and which is probably the key to play decently hah).

Anyway, it's a great submission, congrats!

(+2)

Very nice! The art was very impressive, one of the best games from the jam visually. The idea was also quite good, although I never quite understood fully all of the mechanics (I think), even though I beat it. I could see you're trying to keep some kind of balance and that the plants give the planet some oxygen, but I couldn't see a very obvious correlation (the planet's oxygen increased seemingly at random to me). I also wasn't sure why you had two types of plants and enough soil for all of them. I'm guessing one takes longer to grow but then provides more oxygen, or something like that, but it wasn't too clear. Obviously these are all things that are hard to get right in 48 hours, so don't take it badly, I'm just providing constructive (I hope) criticism :)

Either way, this was really impressive and I think it has loads of potential, keep at it!

Submitted(+2)

Really nice game. It took me a while to work out how to locate the capsule (the answer is “press C”), and once I figured that out I could save the astronauts. The “how to play” sheet in game was extremely useful. For 48 hours, this game has a surprising amount of polish. Good job everyone.

Viewing comments 27 to 21 of 27 · Next page · Last page