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Necromatica's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1101 | 3.500 | 3.500 |
Overall | #1218 | 3.333 | 3.333 |
Originality | #1309 | 3.444 | 3.444 |
Fun | #1539 | 3.056 | 3.056 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to build a factory by chaining/joining together gears and belts
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I like the concept and the art!
I just call to say I love it!
Nice one
I really like the concept, the art style is really cool and the SFX fits well. I'm not sure about the music, it seems a bit too upbeat for what I'm making :)
It would've been nice to play through smaller levels first of making sub parts to understand how it all works but I guess you ran into time problems!
Great job creating this in such a short time, congrats on submitting!
The plan was to gradually unlock more recepies as you play but we couldn't make it in time. I agree that it would've been a lot more digestible this way.
Thanks for playing!
Ah, yea it's really hard to budget time for those kind of things. I always choose in favor of making the mechanics feel a bit better.
Would love if you could rate my game too.
already did :)
ahhh thank you!
It was fun to mess around and figure out the parts! While I agree that a tutorial would be great, it was also fun to just mess around and figure out the mechanics from the base factory!
Very nice, I love exploring the mechanics of it, feels very experimental and fun.
This game is wonderful. Though you really need a tutorial. Another thing that would be nice if you could continue existing belt, without breaking it. Also I'm not sure if this is a bug or a feature, but if you make a closed gear loop where count is odd, everything would reverse.
Yep, we know about this bug, and about tutorial too. Our plans were a lot bigger than the final result. Thanks :^)
Thank you! The belt extension was available at first, but it caused a lot of bugs, so we removed it. And for the reverse thing... We have the code that checks for "impossible" rotations and disables the factory if they were found. But we decided that it would be more fun, to let players still play the game even if they messed up the connections. The game is hard on it's own.
Thank you for your review I'll play your game too later
For me that sudden reverse caused a bunch of my already built machines to go haywire and i was confused and barely figured out why. So i think it does not help that this invalid state is allowed.
oh... sorry about that
This is really cool, I feel like its a little too hard to get into though. Maybe if i first had to make a small part and then in a later level the full skeleton.
that was nice =]