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Be a good boy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3113 | 2.500 | 2.500 |
Originality | #3757 | 2.368 | 2.368 |
Overall | #3772 | 2.246 | 2.246 |
Fun | #4369 | 1.868 | 1.868 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You're a dog joined together with your blind owner, and you must help him avoid obstacles while you complete tasks.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Great job! Especially for 48 hours! I love love love the derpy dog face! It makes me smile. Excellent work making 3d game and the illumination source and intensity feels right and your 3d modeling work is great! I love the interpretation of the theme too
Thank you so much for your feedback! It encourages us to keep the development :)
Did you do this solo? I like the unique take on how the world rotates. It's got that infinite runner vibe or infinite dog-walker vibe lol. It does feel a tad unfinished. No audio though I read you had some. I'm not sure why it wasn't playing. The character didn't load for me. In the screenshots it showed a character for the dog's owner but it was just a capsule for me. Also these random squares kept popping up. I assume they were meant to be dialogue/message boxes but they were blank. One thing very important for your audience, I didn't quite get it. I had to read in the description what I was supposed to be doing. That's something the game should, even without dialogue, be able to convey. It was a neat idea overall. It just needs a bit more time.
We were a team of 4, but one had problemas with Unity and the other gets sick for the most part of the jam. The reason all these problems you've pointed is that we didn't have created any 2D art in time (the blank squares are just placeholders). Also the owner model was implemened like, 2 minutes after the end :(
Damn. Too bad you couldn't finish in time. It looked like a really fun game... :(
I hope you'll make it next time mate! :D
Yeeeh, we're very sad about that, but we plan to revisit this game and give the best of us to make this game playable. ^^
my brother liked the art and draging the bean off camera
hahaha thanks, we forget the boundaries
The art is outstanding, but i don't understand the gameplay, and the screenshots are different to the game, I was interested in it
Thanks! We didn't have time to post a updates version :(
Not exactly sure what I was doing and was missing the characters that I see in your screenshots, but interesting concept!
Wasn't the capsulle the character you were looking for? hahah, we didn't have time to post the updated version :(
Hi, cool graphics! I don't understand the game tho, is there a tutorial or any instructions?
Hello! Controlas (WASD) After X time, the dog has a need (like poop or pee) and have 5 seconds to do it. Meanwhile, you have to take care of your owner (capsule) preventing him from colliding. If you get too distant from the owner, you pull him.
Cool game, visuals, idea, the way how the land moves etc... however I couldn't lose or win in the game and the (red, green, yellow, gray) squares were blocking in the view.
Thanks for the feedback! The squares will be the satisfaction of the dog and anger of the owner, as you can see in the screenshots :)
I love the cover image, and the concept is intriguing! Would love to see the finished version.
thanks! Soon as the vote ends, we'll be posting a updated version.
Game seems a bit broken but the doggo model is cute.
We couldn't post an updated version in time :(
But it's a game as cute as the art
I liked it! The dog model and cover art is excellent!
Thank you!
Awesome cover image. Got a good laugh out of me
Thanks, the updated game will make you laugh too!