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Split Abilities's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1378 | 3.135 | 3.135 |
Overall | #1462 | 3.234 | 3.234 |
Originality | #1469 | 3.378 | 3.378 |
Presentation | #1647 | 3.189 | 3.189 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The characters abilities are joined together
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Always enjoy a good puzzle, great work, simple art style but deffinetly works and the challenges/difficulty ramping is pretty good.
Great game, I hope you have some time to review mine as well.
A very nice game! You had good puzzles and I liked the concept a lot. Maybe you could change the iteam system a bit. Why don't just drag the iteam to a character, instead of there iteam bar? Anyway I loved the graphics and found the character sprites to be very cute. Great work!
I really liked the idea of having the split inventory! Maybe you could make it more obvious to the eye using specific colors for each character. Great game, congrats!
Thanks for the review! Improving the inventory and adding some visual distinction is definitely something we plan to add post-jam.
Lovely game, Split Abilities team! Super cute graphics and a really interesting concept make for a very enjoyable experience. There are a few bugs, but when you're making a game in 48 hours that's very much to be expected. Great work guys
Thank you for the review! We're definitely planning on fixing some of the bugs after the jam finishes, as well as working on a bit more content.
Ok guys concept is nice and very interesting could be expanded although I found it a little boring to drag and drop those two items back and forth in their respective slots probably if you can add some shortcut for that things might become more interesting and fun but its just my suggestion ^^! Overall very nice game :D
Thank you for the review!
I can understand how that might be tedious. The Ability to drag items between slots after originally assigning them to a character at the start of a level is actually a bug. I thought that I fixed it earlier, but it turns out that I only removed the dragging animation. By the time we caught the bug, there wasn't enough time to fix and before submitting the game.
The intended behavior is for you to have to strategically decide which abilities go to which character at the start of each level, and be unable to change that later on. If we add more abilities, then we can design puzzles where figuring out which abilities go to which characters is an integral part of finding the solution.
Unfortunately, this bug found its way into the game and we didn't have enough time to implement more abilities. We'll update the game and fix that after the jam.
The two characters are pretty cute. Nice job with the levels you should do more after the Jam. Also be careful with the music :D
Thank you for the review! I don't know about the rest of the team yet, but I plan to add at least a little bit after the Jam. Definitely bug fixes and minor improvements suggested by other people who reviewed it, but also more levels. I've even already created a level three to post after the jam ends.