I'm going to be so smart playing this game!
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2 Atoms in a Molecule's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #573 | 3.787 | 3.787 |
Overall | #1147 | 3.369 | 3.369 |
Fun | #1342 | 3.149 | 3.149 |
Presentation | #1678 | 3.170 | 3.170 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Bonding Atoms
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Awesome game, I love the art style and an interesting take on idea,The slinging took a little getting used to but after that I had a great time =D
O my god, this is absolutely incredible. The "stars" system for each level, the amount of theoretical content you can learn in a fun way, this is very well made and very polished. A couple of SFX, music, and some minor tweaks can make this a perfectly fun and shippable game!
Also, you should consider a mobile build, I think the dragging mechanic would fit perfectly
This game was fun, and it's a creative take on the theme! One small thing though is that I would prefer though is that if the line would stick to the cursor's position even as the atom is moving. Not sure if it makes that much of a difference though. Good job!
Cool game, I felt like I learned some chemistry lingo! Consider adding an arrow instead of just a straight line for the force applied -- the mechanic was smooth but sometimes I thought the force was in the opposite direction (Like it was supposed to go towards where I dragged). In any case, nice game!
Thanks SweetAppleGames ^^
Glad to hear you may have picked up some chemistry from my game! The line tracer is one of the things I was most unsure about: which direction it should point, whether it should be constantly tied to the mouse? I'll try out a few arrangements after the jam, thanks for your feedback.
I like the idea, but you made a fairly major mistake when it comes to chemistry. You're referring to the atoms as ions, and saying that -2 ions must bond with other -2 ions. To form an ionic bond, positive ions must bond with negative ions to create a sum charge of 0. Additionally, Hydrogen atoms form h+ ions, not h- ions, and carbon does not form ions at all.
I believe that where you went wrong was that you confused ionic bonds with covalent bonds. Covalent bonds are the types of bonds that join molecules (ionic bonds typically form salts), and are based on the number of valence electrons that an atom has. Oxygen has 6 valence electrons, and 'wants' 8, so it must share two electrons with other atoms (it has two 'slots', if you will). Hydrogen has 1 valence electron and 'wants' 2, so it must share 1 electron with another atom (1 'slot'). Carbon has 4 and 'wants' 8 (4 'slots')
So the gameplay itself is largely physically sound, and the math works out, you just need to fix your terminology a bit.
Hey, Uwerta - thanks for the review.
Sadly, I must admit, I was aware of all the chemical issues with the game. After the first day, it was possible to form covalent and ionic bonds and most of the chemical issues were solved. However, after showing it around to some people they all agreed it was just too complicated. I ended up scrapping all the different bonds and making some chemical errors in a last-ditch effort to make the game more fun. I'm considering releasing the full, complicated game another time. However, after the jam, I'm not sure I'll have the motivation.
Cool idea; made me have to dust off the old Chemistry GCSE :P
I thought the presentation was good to, nice style and slick interface. I did find the free bouncing element backfired a few times- either bonds would happen before I got a chance to stop them, or they’d not connect because they didn’t collide properly.
But restarting was quick and easy, so no harm no foul :D
is this a chemistry class? Wow, a nice idea I love the puzzle game it makes me think and learn something new. Good game bro!
I love how you managed this idea! I had fun playing it, Great game!
I appreciate the chemistry knowledge and the idea. Although I feel that the controls are lacking like the atoms don't follow where I point the mouse to and they move too fast to control. Also, some sound would be appreciated. But the logo and the idea are pretty great! It has potential as a fun learning game.
Great idea, having the "stabilise" missions was good. I think it could do with a bit of colour though, especially since it's so quick.
Fun concept. I think it's nice that there's also a bit of an educational element to it (no pun intended). Though I did find sometimes the atoms would just bounce into each other and I'd win a level without even having to do anything. Good job!
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