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A jam submission

GMTK 2021 - Joined GameView game page

Submitted by NightmareArcade — 7 hours, 55 minutes before the deadline
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GMTK 2021 - Joined Game's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#13393.1493.149
Overall#15203.2143.214
Presentation#15733.2243.224
Originality#17353.2693.269

Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Robot teamwork

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 46 to 27 of 46 · Next page · Last page
Submitted

Cool idea for the puzzle mechanic. I wish there were more levels to play.

Submitted

Chad

Submitted

Hey really cool game! the concept is cool and fits the theme, the visuals and the controls are very polish (I didn't run into any bug) The only think I didn't like is that is too short, I would love to see more stages that explore the mechanics, but is understandable because this is a Jam, great job!  

Submitted

The mechanic was very good and I enjoyed the puzzles. I am hoping for an expansion of the game.

Submitted

Pretty fun! The foundation of game is great. No sound and only few but good puzzle! Also level 0 and 1 is pretty similar. I like it, well done game!

Submitted

This game is so cool , I loved the mechanic so much . Good game overall

Submitted

Nice progression!) While most puzzles have very cruel difficulty curve, there is slow, but steady - mechanics introduction, and some puzzles with sligtly increasing difficulty)
Accurate and well done game!

Submitted

The joining robot mechanic was cool, it's just a shame that it ended just as soon as it was starting to get interesting!

Submitted

More or less enjoyable experience. Lack in sound department was pretty big issue for me. I think game needs more polish - even though its presentation is already at 4 stars. 

Submitted(+1)

First off, the explosion of your friend-robots when they hit the edge of the map is hilarious. Don't know if that was intended, but I found myself giggling at the ends of levels when they exploded :)

I would remove completely or combine the first two levels of the game. It's pretty obvious that going over the edge of the map is going to result in a bad time, and it takes up time that someone could be playing the end levels of the game, which are more fun. I'd also recommend maybe one or two more levels with the more advanced stuff - it felt like as soon as I got to the fun, tougher puzzles, they were over.

Consider adding some sounds! I imagine it was just not a priority for the jam, but I think that would help immerse you a bit in the game! (especially when the robots explode :) )

Finally, kudos to you for managing to make so many clear 3-D assets and include them in your game in 48 hours. That's not easy, and I never had trouble telling what something was in the game world, which is all that you really need for jam purposes!

Great game!

Submitted

I liked the visual overall and the touches like how the robots come up from the trap doors or how they explode when you shoot them. For me, the hard part was trying to line up my other robots. Something about how you have to be facing when you connect with the other robot was the unclear part. This is a great example of how you can progressively layer on mechanics! Excellent job!

Submitted

Took me a second or two to work out what was going on, but once I did I got through the game pretty quick. With some refinement of the controls and some tricky puzzles you could probably extend this further.

I wasn't getting any sound, not sure if it was just my machine though!

Submitted

Took me a second or two to work out what was going on, but once I did I got through the game pretty quick. With some refinement of the controls and some tricky puzzles you could probably extend this further.

I wasn't getting any sound, not sure if it was just my machine though!

Developer(+1)

thanks for your feedback, sadly I didn’t have time to polish more or add any sound or music LoL. But I would like to keep working on it and release it soon 

Submitted

Loved the concept! Controls were tough to wrap my head around but I think I got the hang of it. Great puzzles. Nice work!

Submitted

Short and sweet.  I, too, was a bit confused by your movement NOT rotating you but instead having a dedicated rotate, but the puzzles wouldn't've really been that possible to plan without that.  Definitely interesting mechanics.  Made me a little sad to lose my buddies T_T  But it's for science.
Thanks for making a fun game ^_^  Cheers.

Submitted

I like the concept and would like to see more levels with more complexity, it's a good game! The controls are bit weird though, using the mouse buttons to rotate is a bit unusual. Some sound effects for shooting and pressing buttons would also be good. But overall, it's a good game, good job!

Submitted

I really like the concept here, I feel like there's a lot of potential using these mechanics! I just wish there were more levels and some audio would really make it pop!

Submitted

Your game looked really good man! :)

The visuals are nice! 3D models in 2 days, you've got guts! B)

The controls were very easy to pick up and the way you slowly introduce new aspects of the game was really natural! It was really easy to understand!

Nice work man! :)

Submitted

This is really good! New mechanics being slowly added felt super rewarding, and the puzzles are also fantastic. I would love more levels. Some music and SFX can also help liven things up a little. Really fun game, great submission, well done!

Submitted

Really nice concept! =D It's pretty short but 48h are pretty short too so nothing negative on that side I'm just sad I couldn't play more of it^^

Viewing comments 46 to 27 of 46 · Next page · Last page