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Sword Hoarder's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2522 | 2.629 | 3.364 |
Overall | #3059 | 2.558 | 3.273 |
Originality | #3202 | 2.629 | 3.364 |
Presentation | #3312 | 2.416 | 3.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Sword blades dropped by enemies merge with yours.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Cute game ^^ it seem to freeze sometime where you can't attack but it's a fun idea ^^ good job ^^
Fun game for how long it lasts, but trivially easy. Getting a longer sword never changed the way I played at all, if anything it only made things much easier. The boss also had way too little health. It was fun to kill the knights though and the pixel art is pretty good.
Great parring system, I loved the stunned animation of the knights. Sad it doesn’t let me keep the blades after finishing the boss and replaying the game.
The art style is a bit inconsistent (i.e. round shadows instead of pixelated ones), but the animations for the enemies and the boss are really good. Great sprite for the big key, I couldn’t do it better.
Had 11 blades, felt like Guts in Berserk
Funny game. I tried to beat the boss about 15 times but didn't do it)). Thank you for the interesting game. Good luck in the next jams.
You can block the blades by right-clicking.
Oh...... Okay, I didn't know it. It would be better to do simple tutorial in the first room, but nevermind)
The idea is unique and the combat was fun, the game had me keep playing even though I died a few times. More enemy variety would be cool.
Thanks!
We wanted to have more enemy types, but we ran out of time to flesh out the game.
A great jam game easy to finish, fun to play, simple and nice take on the time for those who don't play yet you gotta see the HUGE blade after 8-9 my addition would be -!spoiler alert!- in boss fight chest start attacking so late so you can rush and finish easily other than that good job, congrats!
Thank you! The boss was a very late addition and we didn't have much time to tweak the fight.
Loved the art.
The combat was kind of fun too, but it was too repetitive to fight trough all of the rooms.
Thank you! Our artist did an amazing job.
We did have more room designs in stock, but I decided to laser focus on making the game beatable, so I didn't manage to flesh out the progression much.